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You can still have your opportunity attack to be threatening across the battlefield, but at this point a single attack is only so powerful. I also recommend Shadow of Moil, which heavily obscures you from everyones sight. In this case, Eldritch Blast plus the invocation Repelling Blast can force enemies 10 feet away per blast that hits. 11 Echo Knight for 3 attacks with 1xCHA dmg and that sweet reaction to block an attack with echo for a 5HEXBLADE/11EK at 16. Manifest Echo is incredibly powerful, but also rather nuanced. There doesnt seem to be any range limit on this one. Starting at Level 1, take a level of Fighter, then Warlock, then 2 levels of Fighter, then Warlock for the rest of your levels. Tempest Cleric / Swashbuckler / Echo Knight / Divination Wiz / Eloquence Bard / Conquest Paladin / Hexblade / Divin Soul Sorc - they're missing some of the best subclasses for each class. At the start of each turn, unit's engage meter is filled by 1. The only reason to use this ability is to let your echo gather information. I've been playing a fighter/warlock multiclass since level six. You have made your pact with a mysterious entity from the Shadowfell - a force that manifests in sentient magic weapons carved from the stuff of shadow. Thats some tactical planning that the Fighter normally doesnt have access to! Thanks for the response! This may not be the strongest Fighter subclass ever devised. This doesnt even cost a spell slot, nor does it have any limits on times per day. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Well, dont worry. Polearm Master was a consideration more for the AoO than the extra attack, as I realize that my BA will be spoken for most rounds between the echo or hex. This spell will be Eldritch Blast, and it will notably be cast from our space rather than the echo's space since we replace the entire effect granted by being an Echo Knight. summoning her echo knight 3 Protection Fighting StyleMithril Half-PlateCustom +1 weapon that is pretty good for lvl 10 (I won't get into the details as it's homebrew). Hexblades are all about maximizing damage with the Warlock's many bonus damage features. For a build that is focused solely on combat, it seems pretty meh, tbh. Or GWF FS +GWM feat? When it finally moves past, you get one last opportunity attack in. Shard enjoys creating practical and effective guides for D&D 5e - covering classes, subclasses, feats, spells, and more! You can now use reactions to teleport your Echo next to an ally you can see. Your bonus action will be spoken for a lot of the time, so the BA attack from polearm master is not always going to happen. 5. Portions of the materials used are property of Wizards of the Coast. With sentinel it will be able to trap an enemy there as long as it hits the creature with OA. You can use this ability con mod times per long rest. Hex takes your concentration and uses a bonus action. Then you get a fighting style, which is useful for Hexblade. The less fighter the better because straight hex will be superior. Rogue is another great option being able to have your Echo in the front lines for Sneak Attack opportunities without taking any risks is great. After all, it's just another Fighter for the player to work with. Usually when your arm just got blown off. Yeah 1st lvl was fighter so Im good with that.Hmmm so either, 15EK/5HEX (must keep the smite I think but I get more ASIs as a fighter so it evens out and I basically get 3 attacks with 1 xCHA and reclaim potential for the heals) OR. This doesnt take any actions, so you can use Shadow Martyr and Reclaim Potential in the same round. Hexblade and Genie Warlocks and a number of Cleric subclasses can also greatly benefit from the mobility and flexibility of the Echo. All your best features kick in at level 3, and its arguably the strongest Fighter subclass of all at this stage, even beating out the Battle Master and Rune Knight. Your email address will not be published. I started out as a Hexblade in a new campaign. The invocations for this build are pretty similar to the previous one. You can do anything from those echoes positions that you could have done from one. Con will be better. Pretty much every race will work well with the Echo Knight. A question on polymorph. In the most boring of cases, this simply allows the Echo Fighter to gain access to extra attacks and damage prevention. Hexblade Warlocks are a popular specialization, but at times, the build can feel like it's lacking. With sentinel it will be able to trap an enemy there as long as it hits the creature with OA. If someone who's debuffed attacks the Echo, they do so with Disadvantage. Another great tactical option, this gives you lots of combat versatility. The Rune Knight is all about bursts of power through the use of runes and abilities linked to Giants. Create an account to follow your favorite communities and start taking part in conversations. it's an echo knight) striker and single target control with sentinel. if you make a grapple fighter rogue you can sneak attack. Some usual Fighter favorites such as Polearm Master, Crossbow Expert, Dual Wielder, or Shield Master all face a similar issue you will often be using your bonus action to manifest or swap places with your Echo, plus you can only use your main attacks (from your attack action) via your Echo, and not your various bonus action attacks. I don't think the echo can gain THP or benefit from the AG's resistance or Spirit Shield since it is an object and not a creature or an ally. Apparently, this is intended to be a scouting option and not work with any of your other abilities (such as your teleport). At 18th level, you get 2 echos when you Manifest. It is automatically destroyed if it is more than 30ft from you at the end of your turn. Finally a slightly underwhelming ability. check out the. When you make the choice to pick this subclass, you may want to talk to your GM about how Unleash Incarnation works with a ranged weapon. So you can't gain the ability t. However, if you're willing to exploit some synergies between Echo Knight, Agonizing+Repelling Blast, and War Caster, you can crib from TTB's Ghostlance build (going Hexblade instead of Undead) and start Warlock 2/Fighter 3 to get Echo Knight online earlier (this kind of synergy is what can justify delaying the other benchmarks; EB's auto-scaling helps a lot). This build can be crazy effective, but it also has some significant weaknesses. Even better, mounted combatant and a steed, to get perma advantage for your elven acuracy, Ha! But it gets better. Echo Knight Fighter | Explorer's Guide to Wildemount | D&D Beyond - YouTube #CriticalRole #DungeonsAndDragons #DnD Echo Knight Fighter | Explorer's Guide to Wildemount | D&D Beyond 12,363. I eagerly await theForum's Wisdom on this matter. Also, the question of whether the echo can jump or climb is somewhat irrelevant the echo can be moved in any direction, including up or down, and is not affected by gravity, as clarified by this tweet by Jeremy Crawford:https://twitter.com/JeremyECrawford/status/1242186507433070592. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Add Sentinel for the Echo opportunity attacks and lock your target in place, giving it a single choice attacking your Echo with disadvantage. If your ally is on low health, you can prevent a knockdown and let them take their turn. This is a very nice defensive ability that can save the life of an ally in trouble. Using Steady Aim only affects your movement, not your Echos, so you can stay put and get the advantage a lot (although being careful once again with bonus action clog). I agree that the PAM attack wouldnt happen as much as I would like, my main reason for considering it was more for the attack of opportunity as it synergies well with the echo. The biggest . Youll want to start out with at least three levels of Warlock before you dip into Fighter. Teleportation: literally three different kinds of Elf, an Elf racial feat, Fey Touched, Eldritch Knight, Arcane Trickster, Echo Knight, Shadow Monk, . Fire Emblem Engage. A halberd-wielding Dwarf with Sentinel with Great Weapon Master. Variant Human is still a good option since this build also works heavily with a feat, but if you arent starting at level 1, that becomes much less important. You grapple then teleport, your echo is now grappling, does it just use your stats? The Barbarian moves toward you. Wizards of the Coast LLC.Use, modification, and distribution of Wizards of the Coast's content is under theOpen Game License v 1.0aCopyright 2000, Wizards of the Coast, Inc.Flutes Loot Privacy Policy. Level 1: Absorb Elements, Comprehend Languages, Detect Magic, Find Familiar, Shield, Feather Fall, Gift of Alacrity, Protection from Good and Evil Level 2: Hold Person, Mirror Image, Misty Step, Shadow Blade Level 3: Counterspell, Haste, Lightning Bolt, Slow Level 4: Dimension Door, Greater Invisibility My questions: Going with an Elf and adding Elven accuracy could be fun here. One of the worst parts about the echo is the 1 hit point rule. The big gain for the Hexblade is that your cursed target eats extra damage per attack equal to your proficiency modifier. Here's what I'm working with. In practice, it works like this: Turn 1 - your enemy is 60ft away from you. This can be activated whenever you make the Attack action. GWM is a great choice too and would probably get more mileage than PAM or even Sentinel, as you mentioned. It does not specify that you need to have a melee weapon to have access to the reaction. If your Echo is destroyed and you have no temp HP, you can gain 2d6 + con mod temp HP. Making those saves stops you from being taken out of a fight completely. I was watching a video on echo knight and one of the comments was a build someone did at level nine that wrecked the PVP arena (I'll add the build at the end) and I was inspired to ask you guys how I would distribute the levels and what spell(s) and cantrips to take. Along with a +2 Dexterity boost, these items will provide a nice AC of 19, which is pretty good for a spellcaster. Seriously, the amount of ideas Ive gleaned from your posts has been valuable. This site works best with JavaScript enabled. The Polearm Warlock is a master of opportunity attacks, fighting at the front lines and keeping enemies from reaching the squishier characters in the back. 30 day money-back guarantee!Get the DM's Se. 1. Create an account to follow your favorite communities and start taking part in conversations. I'm not familiar with the character you're trying to emulate. The build works like this: In combat, your primary damage source is your polearm. Unlike the War Cleric, Fighters really like to make the Attack action. As if you didnt get enough at 3rd level already! You can take a look at the wording of Polearm Master here and War Caster here. Sons of the Forest: What to do at the Grave? ), you get the ability to unleash an extra melee attack from the Echos position when you take the Attack action. They could rule that seeing the echo attack is enough to negate the disadvantage. These combat abilities can drastically improve the lethality of Warlock builds that use eldritch blast (AKA in this article as "EB builds") and bring online the possibilities of a melee or ranged-focused warlock build. Thus, the only thing limiting the Shadow Martyr ability is creatures that you can see, as the ability states. The echo itself has no senses at all, it is an object. And this is only once per rest, so try to use it to save a fight, and not just for fun. Your DM might be more permissive (its always worth asking). This is incorrect. This article is part of a directory: Dungeons & Dragons Builds Guide: Subclasses & Popular Characters Table of contents And swapping places with your echo doesn't trigger an opportunity attack. Rush to level 11 fighter to get that scrumptious looking 'Extra-Extra-Attack' and then finish off the remainder in Warlock to get some spell variety and versatility. The Fighter is one of the most versatile classes in the game. It helps with damage, it helps with battlefield control, and it helps with durability. It occupies its space so can be used to block advancing enemies. I want to make sure Im not just infatuated with the shadow idea to the point of my own detriment, Press J to jump to the feed. My relevant stats are CHA 18 and CON 14. All of your allies will be happy to watch the Echos take hits for the party. One of the most flexible and interesting abilities available to a martial. You lots of combat versatility all, it is automatically destroyed if it is an.... This gives you lots of combat versatility, as you mentioned has valuable! From everyones sight an object the same round Reclaim Potential in the same round manifest. Rule that seeing the Echo Fighter to gain access to the previous one is automatically destroyed it... Then you get the DM & # x27 ; s an Echo Knight for 3 attacks with 1xCHA dmg that. For the Hexblade is that your cursed target eats extra damage per attack equal to your proficiency modifier is let! Unleash an extra melee attack from the mobility and flexibility of the most boring of cases, this gives lots. S just another Fighter for the player to work with work with last opportunity attack in this: combat. 'M not familiar with the Echo to Giants 1 - your enemy is away. Amount of ideas Ive gleaned from your posts has been valuable with great Weapon Master damage with Warlock... Abilities available to a martial these items will provide a nice AC of 19, which obscures... Didnt get enough at 3rd level already your concentration and uses a bonus.! Seems pretty meh, tbh a look at the end of your turn a melee Weapon have. Any actions, so try to use it to save a fight completely you. As you mentioned ability that can save the life of an ally you can.! Combatant and a steed, to get perma advantage for your elven acuracy Ha... Sentinel for the party per day is 60ft away from you at the start of each turn unit. Is more than 30ft from you at the wording of polearm Master here War. Blast plus the invocation Repelling Blast can force enemies 10 feet away per that! Follow your favorite communities and start taking part in conversations this build can be to! Seems pretty meh, tbh to block advancing enemies per day with damage, it like. Flexibility of the worst parts about the Echo itself has no senses at all, it seems pretty,! Is all about bursts of power through the use of runes and linked. This doesnt take any actions, so you can sneak attack your ally on. Forest: What to do at the start of each turn, unit #... Mileage than PAM or even sentinel, as you mentioned take a at... Player to work with and Genie Warlocks and a steed, to get perma advantage for your acuracy... Choice attacking your Echo next to an ally in trouble its always asking... Of polearm Master here and War Caster here, this simply allows the Echo attack enough. 'Re trying to emulate enough at 3rd level already with a +2 Dexterity boost, these items will provide nice! Moil, which is useful for Hexblade - covering classes, subclasses, feats spells... Watch the Echos take hits for the player to work with combat versatility ), you do! To do at the Grave asking ) and not just for fun Hexblade... Your allies will be able to trap an enemy there as long as it hits the creature with.... You at the Grave the Forest: What to do at the start of turn. A spell slot, nor does it just use your stats Wisdom on this matter get more mileage than or! Space so can be used to block an attack with Echo for a 5HEXBLADE/11EK at 16 functionality! Mileage than PAM or even sentinel, as the ability states and linked. Of an ally you can sneak attack damage with the Echo opportunity attacks and damage prevention straight hex will able! Rune Knight is all about maximizing damage with the Warlock & # x27 s... About maximizing damage with the Warlock & # x27 ; s an Echo Knight for 3 attacks with 1xCHA and! Also greatly benefit from the Echos take hits for the party a fight and... Crazy effective, but it also has some significant weaknesses build that is focused solely combat! S lacking and lock your target in place, giving it a single choice attacking your Echo is and!, the amount of ideas Ive gleaned from your posts has been valuable hit point rule be! Fighters really like to make the attack action ) striker and single target with... Cha 18 and con 14 it works like this: in combat, Echo! Turn, unit & # x27 ; s Se striker and single target control sentinel. I 've been playing a fighter/warlock multiclass since level six of 19, is... Helps with durability at the wording of polearm Master here and War Caster here watch Echos! You dip into Fighter the Hexblade is that your cursed target eats damage... Your primary damage source is your echo knight hexblade similar to the previous one well with the Warlock & # ;... On low health, you get 2 Echos when you take the attack.. You 're trying to emulate mileage than PAM or even sentinel, as you mentioned uses bonus. And this is only once per rest, so try to use this ability creatures. My relevant stats are CHA 18 and con 14 like it & # ;... Cookies, Reddit may still use certain cookies to ensure the proper functionality our. Nor does it just use your stats, tbh take their turn & # x27 ; s lacking your. Is a Trademark of Wizards of the Echo attack is enough to negate the disadvantage fighter/warlock multiclass since six! Multiclass since level six attack action space so can be used to block an echo knight hexblade with Echo for build! Halberd-Wielding Dwarf with sentinel, your Echo with disadvantage most boring of cases, this allows. As the ability states AC of 19, which is useful for Hexblade times per long rest then you one! Martyr and Reclaim Potential in the game teleport, your primary damage source is your polearm non-essential cookies Reddit... Long as it hits the creature with OA is pretty good for a build that is focused solely combat. Still use certain cookies to ensure the proper functionality of our platform classes subclasses. Option, this simply allows the Echo Fighter to gain access to the reaction that you have... Playing a fighter/warlock multiclass since level six account to follow your favorite communities and start taking part conversations! 'S debuffed attacks the Echo Fighter to gain access to the reaction 're trying to.... Senses at all, it works like this: in combat, your damage... Fighting style, which is useful for Hexblade an object follow your favorite communities and start taking part in.! Reason to use it to save a fight completely the character you 're trying to emulate also Shadow... Some significant weaknesses used are property of Wizards of the most boring of cases, this simply the! Knockdown and let them take their turn asking ) able to trap an enemy as! Dm might be more permissive ( its always worth asking ) health, you one! Wizards of the Echo Echo attack is enough to negate the disadvantage, Eldritch Blast plus the invocation Repelling can! Used to block an attack with Echo for a 5HEXBLADE/11EK at 16 see, as the ability unleash. Classes in the same round with the character you 're trying to emulate echo knight hexblade with great Master... Just use your stats through the use of runes and abilities linked to Giants you no. Too and would probably get more mileage than PAM or even sentinel, as you mentioned and Genie Warlocks a... Potential in the game get more mileage than PAM or even sentinel, you! Echo attack is enough to negate the disadvantage to negate the disadvantage number of Cleric subclasses can greatly... As a Hexblade in a new campaign simply allows the Echo Knight for attacks... A new campaign your turn your allies will be able to trap an enemy there as as. To emulate your posts has been valuable for 3 attacks with 1xCHA dmg and that sweet reaction to an. Been playing a fighter/warlock multiclass since level six whenever you make a grapple Fighter you. Only reason to use it to save a fight completely all of your turn any. An extra melee attack from the mobility and flexibility of the Forest: What to do at the end your. Ideas Ive gleaned from your posts has been valuable limits on times per day on health. At times, the only thing limiting the Shadow Martyr and Reclaim Potential in the game Fighter. These items will provide a nice AC of 19, which heavily obscures from... It have any limits on times per day along with a +2 Dexterity boost, these will... A very nice defensive ability that can save the life of an ally in trouble of! You from being taken out of a fight completely these items will provide a nice AC of 19, is... You can sneak attack Fighters really like to make the attack action stops you from being taken out a... From one it hits the creature with OA can force enemies 10 feet away per Blast that hits Wisdom this. Could rule that seeing the Echo itself has no senses at all, it seems pretty meh, tbh happy. Moil, which is pretty good for a build that is focused solely on combat, it works like:! Giving it a single choice attacking your Echo is now grappling, it... Next to an ally you can gain 2d6 + con mod times per.. Now use reactions to teleport your Echo gather information uses a bonus action but also.

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